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	<title>Comments on: The fastest way to Z-sort and handle objects in AS3</title>
	<atom:link href="http://www.simppa.fi/blog/the-fastest-way-to-z-sort-and-handle-objects-in-as3/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.simppa.fi/blog/the-fastest-way-to-z-sort-and-handle-objects-in-as3/</link>
	<description>minä kaikkeudessa.</description>
	<lastBuildDate>Mon, 06 Feb 2012 21:49:12 +0000</lastBuildDate>
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		<title>By: Script.it &#187; Archive &#187; [AS3.0] 3D basics #01</title>
		<link>http://www.simppa.fi/blog/the-fastest-way-to-z-sort-and-handle-objects-in-as3/comment-page-1/#comment-24324</link>
		<dc:creator>Script.it &#187; Archive &#187; [AS3.0] 3D basics #01</dc:creator>
		<pubDate>Tue, 01 Feb 2011 13:02:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.simppa.fi/blog/?p=534#comment-24324</guid>
		<description>[...] Depth sorting the polygon. For this post i will keep this very basic. There are other, faster and better sorting methods but this will do for now. What we basicly want to do is get some sort of depth value for our [...]</description>
		<content:encoded><![CDATA[<p>[...] Depth sorting the polygon. For this post i will keep this very basic. There are other, faster and better sorting methods but this will do for now. What we basicly want to do is get some sort of depth value for our [...]</p>
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	<item>
		<title>By: Z-sorting Indices For drawTriangles() at Jozef Chúťka&#039;s blog</title>
		<link>http://www.simppa.fi/blog/the-fastest-way-to-z-sort-and-handle-objects-in-as3/comment-page-1/#comment-23702</link>
		<dc:creator>Z-sorting Indices For drawTriangles() at Jozef Chúťka&#039;s blog</dc:creator>
		<pubDate>Fri, 08 Oct 2010 13:05:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.simppa.fi/blog/?p=534#comment-23702</guid>
		<description>[...] z-coordinates. Lets help it a bit with linked lists (double linked lists). I have used merge and insertion sort methods, both are very fast (merge is faster for unsorted lists, insertion for nearly sorted [...]</description>
		<content:encoded><![CDATA[<p>[...] z-coordinates. Lets help it a bit with linked lists (double linked lists). I have used merge and insertion sort methods, both are very fast (merge is faster for unsorted lists, insertion for nearly sorted [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Most Tweeted Articles by Flash Experts</title>
		<link>http://www.simppa.fi/blog/the-fastest-way-to-z-sort-and-handle-objects-in-as3/comment-page-1/#comment-23330</link>
		<dc:creator>Most Tweeted Articles by Flash Experts</dc:creator>
		<pubDate>Mon, 04 Jan 2010 10:03:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.simppa.fi/blog/?p=534#comment-23330</guid>
		<description>[...] of digital data on the real world) is an exciting new tech trend. ...         3  Likes     simppa.fi/blog &#187; The fastest way to Z-sort and handle objects in AS3             3  Likes     Andrew Shorten &#187; Help shape future versions of Flash Builder          [...]</description>
		<content:encoded><![CDATA[<p>[...] of digital data on the real world) is an exciting new tech trend. &#8230;         3  Likes     simppa.fi/blog &raquo; The fastest way to Z-sort and handle objects in AS3             3  Likes     Andrew Shorten &raquo; Help shape future versions of Flash Builder          [...]</p>
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	<item>
		<title>By: Weekly Digest for December 15th — Hello. My name is Václav Vančura.</title>
		<link>http://www.simppa.fi/blog/the-fastest-way-to-z-sort-and-handle-objects-in-as3/comment-page-1/#comment-23297</link>
		<dc:creator>Weekly Digest for December 15th — Hello. My name is Václav Vančura.</dc:creator>
		<pubDate>Tue, 15 Dec 2009 18:43:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.simppa.fi/blog/?p=534#comment-23297</guid>
		<description>[...] simppa.fi/blog » The fastest way to Z-sort and handle objects in AS3 [...]</description>
		<content:encoded><![CDATA[<p>[...] simppa.fi/blog » The fastest way to Z-sort and handle objects in AS3 [...]</p>
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		<title>By: Rackdoll</title>
		<link>http://www.simppa.fi/blog/the-fastest-way-to-z-sort-and-handle-objects-in-as3/comment-page-1/#comment-23286</link>
		<dc:creator>Rackdoll</dc:creator>
		<pubDate>Wed, 09 Dec 2009 13:35:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.simppa.fi/blog/?p=534#comment-23286</guid>
		<description>the &quot;Fast-Quick&quot; sort seems also a good option for fast preformance.</description>
		<content:encoded><![CDATA[<p>the &#8220;Fast-Quick&#8221; sort seems also a good option for fast preformance.</p>
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		<title>By: Rackdoll</title>
		<link>http://www.simppa.fi/blog/the-fastest-way-to-z-sort-and-handle-objects-in-as3/comment-page-1/#comment-23285</link>
		<dc:creator>Rackdoll</dc:creator>
		<pubDate>Wed, 09 Dec 2009 13:28:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.simppa.fi/blog/?p=534#comment-23285</guid>
		<description>Hi Simppa :)


I saw your update on not knowing the radix sorting method.
If you have a look at this ( http://people.cs.ubc.ca/~harrison/Java/sorting-demo.html ) link.... it lists all sorting algorithms with working examples and stuff.

Maybe its some use to you.
bb
Rackdoll</description>
		<content:encoded><![CDATA[<p>Hi Simppa :)</p>
<p>I saw your update on not knowing the radix sorting method.<br />
If you have a look at this ( <a href="http://people.cs.ubc.ca/~harrison/Java/sorting-demo.html" rel="nofollow">http://people.cs.ubc.ca/~harrison/Java/sorting-demo.html</a> ) link&#8230;. it lists all sorting algorithms with working examples and stuff.</p>
<p>Maybe its some use to you.<br />
bb<br />
Rackdoll</p>
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		<title>By: Rob</title>
		<link>http://www.simppa.fi/blog/the-fastest-way-to-z-sort-and-handle-objects-in-as3/comment-page-1/#comment-23283</link>
		<dc:creator>Rob</dc:creator>
		<pubDate>Tue, 08 Dec 2009 15:57:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.simppa.fi/blog/?p=534#comment-23283</guid>
		<description>Hey Simo

very interesting post - i&#039;ve been running my own tests and have compared them to your sorting method. It&#039;s hard to say for sure which is faster in real-world sorting as you only test the best case in your demo (using a pre-sorted list). Using Radix Sorting, i get a pretty respectable 16 ms for 100000 particles, regardless of how sorted or unsorted the list is. Check out my post on the subject to see how it is done: http://www.infiniteturtles.co.uk/blog/fast-sorting-in-as3</description>
		<content:encoded><![CDATA[<p>Hey Simo</p>
<p>very interesting post &#8211; i&#8217;ve been running my own tests and have compared them to your sorting method. It&#8217;s hard to say for sure which is faster in real-world sorting as you only test the best case in your demo (using a pre-sorted list). Using Radix Sorting, i get a pretty respectable 16 ms for 100000 particles, regardless of how sorted or unsorted the list is. Check out my post on the subject to see how it is done: <a href="http://www.infiniteturtles.co.uk/blog/fast-sorting-in-as3" rel="nofollow">http://www.infiniteturtles.co.uk/blog/fast-sorting-in-as3</a></p>
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	<item>
		<title>By: infinite turtles &#187; Blog Archive &#187; Fast sorting in AS3</title>
		<link>http://www.simppa.fi/blog/the-fastest-way-to-z-sort-and-handle-objects-in-as3/comment-page-1/#comment-23282</link>
		<dc:creator>infinite turtles &#187; Blog Archive &#187; Fast sorting in AS3</dc:creator>
		<pubDate>Tue, 08 Dec 2009 15:53:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.simppa.fi/blog/?p=534#comment-23282</guid>
		<description>[...] latest post is about sorting in AS3, and specifically, z-sorting objects that are being drawn in a 3D scene. [...]</description>
		<content:encoded><![CDATA[<p>[...] latest post is about sorting in AS3, and specifically, z-sorting objects that are being drawn in a 3D scene. [...]</p>
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	</item>
	<item>
		<title>By: Weekly Shared Items &#8211; 8. December, 2009 &#124; TOXIN LABS - weblog of a german design student from wuerzburg</title>
		<link>http://www.simppa.fi/blog/the-fastest-way-to-z-sort-and-handle-objects-in-as3/comment-page-1/#comment-23279</link>
		<dc:creator>Weekly Shared Items &#8211; 8. December, 2009 &#124; TOXIN LABS - weblog of a german design student from wuerzburg</dc:creator>
		<pubDate>Tue, 08 Dec 2009 05:11:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.simppa.fi/blog/?p=534#comment-23279</guid>
		<description>[...] The fastest way to Z-sort and handle objects in AS3 [...]</description>
		<content:encoded><![CDATA[<p>[...] The fastest way to Z-sort and handle objects in AS3 [...]</p>
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	</item>
	<item>
		<title>By: simo</title>
		<link>http://www.simppa.fi/blog/the-fastest-way-to-z-sort-and-handle-objects-in-as3/comment-page-1/#comment-23278</link>
		<dc:creator>simo</dc:creator>
		<pubDate>Mon, 07 Dec 2009 08:14:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.simppa.fi/blog/?p=534#comment-23278</guid>
		<description>It&#039;s fastest on low poly sorting. In most cases this sorting is valid for 3d in high poly counts also.
It&#039;s very special case when the disasterous lack of speed pops in. The problem comes only when everything is totally mixed and there are big amount of objects to sort. If you are turning in 3d faster then your framerate then it is an issue. Like instant 180 degree turn, but this case is easy to catch and change the sorting method for one frame.</description>
		<content:encoded><![CDATA[<p>It&#8217;s fastest on low poly sorting. In most cases this sorting is valid for 3d in high poly counts also.<br />
It&#8217;s very special case when the disasterous lack of speed pops in. The problem comes only when everything is totally mixed and there are big amount of objects to sort. If you are turning in 3d faster then your framerate then it is an issue. Like instant 180 degree turn, but this case is easy to catch and change the sorting method for one frame.</p>
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