(start the show) You need flash9 player to view it. (installation)
Isn’t it just beautiful! Dynamic 3Dlight + perlinnoise + displacementmapfilter + modifiers = Supah Foil Cube!
hmm.. next I should do something to hide those polygonedges…
February 14th, 20072:10 am
February 15th, 20079:46 pm
Can’t say but amazing! Simply amazing. I have no clue how you do these, but they’re bloody cool, all of them. GJ
February 20th, 20071:32 pm
This remembered me the old-school days of demo scene. Very impressive work.
It is interesting, has anyone used perlinNoise to achieve the effect of chalk drawing?
February 20th, 20071:36 pm
mmm.. haven’t tought about that way on chalk drawing. Have to try sometime.
February 20th, 20073:56 pm
One of my friends is exploring this task at the moment.
I think one approach from the crown of possible ones could be using perlinNoise to generate base texture and then use BitmapData.threshold to make edges sharper.
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