
(start the show) You need flash9 player to view it. (installation)
Michael Baczynski finally released his highly awaited physic engine for flash.
It goes by name Motor2. Check out the releasepost here. It’s very straight forward and with help of example I managed to pull something to getter even without the documentation. Here’s my very first experimental for the year 2008. And here’s the source.

January 4th, 2008
9:59 am
Hi, thanks for this experiment. I tried it with the latest SVN release by Mickael of motor2 and it doesn’t work. A class V2C has been replaced by V2. And even when you make it compile, no circles appear on the screen…
January 4th, 2008
7:00 pm
Jeah seems it wont work anymore. I’ll fix it and submit a new source when I have the time and will.
January 7th, 2008
2:18 pm
[...] from Michael Baczynski. Haven´t seen so many experiments based on that great engine yet, except this one simppa posted a view days ago. So lets start smearing all the way thru the 2D-obstacles. And here are [...]
January 14th, 2008
4:49 am
[...] = “34d024″; var mooter_wrapper_url=”"; var run_method = “onload”; var mooter_target = “0″; Laboratory output n°35 ScrewMachine (Motor2) saved by 1 others LelianaMcKay bookmarked on 01/13/08 | [...]