After almost two years since last experiment release here’s.. one. It’s WebGL and coded with UNO in Realtime Studio. I think more will follow.
September 17th, 201311:17 am
But… does it have sound? Just asking as I’m curious if something went wrong.
Also, a loader indication wouldn’t hurt. For a moment I felt tempted to open the console just to check if everything was OK.
September 17th, 201311:54 am
No it doesn’t have sound :)
I should make a proper template for these experiments. Loader, WebGL check etc.. Will do with next one.
September 17th, 20131:40 pm
September 25th, 201310:40 am
[…] a remix of previous experiment IcoFracture. For this experiment I made a bit more advanced rendering pipeline. UNO library contains default […]
Mail (will not be published) (required)