Here’s 3000 particles, 3 lights (one on camera) and a camera. Made even more optimizations and I don’t think it can be any more faster in pure as3. Something like 100x more if we had GPU acceleration on flash player :(


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Now this cunning apparatus has fast support for multiple lights. I also did more optimizations. The one above has 2000 particles and 4 lights. I went crazy and the one below has 10000 particles and 8 lights. Fuck it’s cool on Safari+fullscreen!

You need latest flash player to view these. (installation)
2000 3D particles and dynamic light. On my osx I get solid 60fps on safari and full screen. (30 without full screen…)
Firefox gives me 44fps. That’s pretty well I think. This is a first released experiment of new toy I’m developing for my self called evoCunningParticleEngine :)
I think it can handle multiple light sources. Maybe I’ll try that one next and then maybe some preprocessing… more to come soon.