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January 25, 2009at8:38 pm AS3.0, demoscene, English, evo3d, Experimentals, flash, 4 Comments
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evo3D TE2
You need latest flash player to view these. (installation)

Just wanted to report that now I have a camera. :)

—— updated 5:55pm ——-
Here‘s an example where you can control the camera angle with your mouse.
Yeah, it’s a bit crappy, but proofs to mr. doob that it’s a valid camera :)

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January 19, 2009at11:29 am AS3.0, demoscene, evo3d, Experimentals, flash, 2 Comments
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evo3D TE1
You need latest flash player to view these. (installation)

6 x 24×24 spheres and a sky. Each sphere is calculated. They all have same animated texture since the perlinoise+threshold eats too much performance. ~14000 polygons. If you get fps 30, like I do, then it means 420 000 polygons per second. I think I can do better then this…

Click on it to see polygons.

ohh and the size of the engine is now 4kb. (still very clear)

Lesson 1: Let the player do the work.
Lesson 2: linkedlist is the fastest method for looping and z-sort.

Next: Working camera and dynamic lights.

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August 3, 2008at11:22 am AS3.0, demoscene, English, flash, 1 Comment
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99er
Best viewed with flashplayer 10, but runs also with player 9 (not as smooth). Let’s see if voters liked it in few hours.

They seems to liked it and voted us the 1st place! I hope we’ll get a video version from asm staff also.

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July 25, 2008at2:25 pm demoscene, English, Finnish, No Comment
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The festival is next week and like allways it’ll provide some of the finest demo’s of the year. So make sure you’ll check’em out. I decided to have a sommer holiday without coding this year so I’m not developing anything. There might be some little part of my code on EvoFlash demo, but that’s all.
I’m no longer on vacation so I just spent the whole sunday working with Evoflash demo and continue until the deadline on this week :) There is some flashstuff coming up after all.

UPDATE 2008-07-28T 21:42
Uhhh it was a dure squeeze but now it’s done. We managed to put together a pretty nice demo for this years Real Wild Demo compo (browser demo compo no longer exists). I’m so glad that I joined this group of ours. It’s much more fun to work in a team and in a team with such a talent. <3 Kisses to EvoFlash crew!
The compo is held on Saturday at 17:00 (GMT+02:00). I'll post it here afterwards, but you can check it out live at AssemblyTV.

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June 10, 2008at8:44 am AS3.0, demoscene, English, flash, No Comment
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1. Manus by Minority
2. Assembly Invitation by Evoflash
3. Adore Chill by jac (AGAIN!!)
4. Water Colors by Wide Load
5. bluewalz by Pandafox
6. Hot Single by Inapt
7. maPlane by maw

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May 15, 2008at8:36 am AS3.0, demoscene, English, flash, No Comment
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Water Colors
Water Colors by Wide Load

Manus
Manus by Minority

Hot Single
Hot Single by Inapt

Assembly Invitation
Assembly Invitation by EvoFlash

Adore Chill
Adore Chill by jac

Blue Waltz
BlueWaltz by Pandafox

maPlane
maPlane by Maw

Go give your votes to flashscene.org.

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May 14, 2008at5:36 pm AS3.0, demoscene, English, Experimentals, flash, No Comment
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Meta Jaffa
(start the show) You need flash9 player to view it. (installation)

Yeah it’s done million times before, but I haven’t so I had to try it out.

p.s. Only few hours to go to Flashscene.org one part compo!

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May 13, 2008at3:28 pm AS3.0, demoscene, English, flash, No Comment
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If you haven’t done anything yet, it’s getting late. Only two days to go until the deadline for works and voting starts.

And jeah there are some sweet prices to give away:
1st place: Adobe Creative Suite 3 Premium of your choice.
2st place: Nintendo DS mobile game console.

Read more

Still some hours to go, enough time for one part demo.

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April 3, 2008at1:49 pm AS3.0, demoscene, English, flash, 1 Comment
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Flashscene.org is challenging you to create a stunning audiovisual experience!
Flashscene.org Single Part Demo Competiton is on!

Read more about the compo at Flashscene.org

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February 1, 2007at11:17 am AS3.0, demoscene, English, flash, 2 Comments
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Alchemist 23k by LUME CREW (Pekka Meskanen & Simo Santavirta)

Alchemist 23k

new 3D engine with:
– Bitmap tekstures
– Dynamic lights
– Modifiers
– Wavefront 3Dmodel crunz/decrunz
– Perspective polygons with blendmodes and filters support
– Transparent textures and stuff…

Go check out other entries and vote at flashscene.org.

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