I’ve had this idea for a quite time now (few years I guess), but haven’t released it because it felt so stupid. Yes, just good old fashioned stupid, simple, idea. But it has some extremely good benefits that cannot be ignored.
If you check out my programming experiments from the past 10 years you’ll see a lot of particles. For some reason I keep on coming back to them. Always looking for ways to get more of them to the screen. But also trying to find new ways to render them, not just how they move, but also what sort of pixels I can draw to/with them.
Today I would like to introduce a new way of rendering particles.
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